THE 582-CRYSTAL METHOD: How Palworld 1.0 Players Are Chain-Farming the Xenolord Raid to Break the Level Cap
SKIP THE ENDGAME GRIND: How to farm 582 Training Crystals an hour and max out your Pals INSTANTLY! 🤯
Leveling your Pals from 50 to 60 requires millions of XP, but players just figured out how to endlessly chain-farm the new Xenolord raid to print Training Crystals instead. The secret? Exploiting a bizarre cooldown loop with Maraith to wipe out a game-breaking bug and melt the boss on repeat…
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With the massive Palworld 1.0 update pushing the game’s level cap higher, the endgame grind has become an absolute slog. Pushing a Pal through those final levels requires somewhere between 10 to 15 million experience points, rendering traditional dungeon runs and base-building XP completely useless.
To bypass this monumental grind, players need “Training Crystals”—a rare endgame item that instantly increases a Pal’s level by a flat +1. However, farming these crystals has traditionally been an exhausting, slow process.
Until now.
Palworld data-cruncher and content creator “The Pal Professor” has unveiled a ruthless, highly optimized strategy that yields an astonishing 582 Training Crystals per hour. By building a specialized raid base, leveraging elemental weaknesses, and manipulating a specific Pal’s cooldown mechanics to bypass a game-breaking bug, players are turning the terrifying Level 65 Xenolord raid into an automated crystal factory.
Here is exactly how the community is breaking the Palworld 1.0 level cap.
The Target: Normal Xenolord
The strategy completely ignores high-tier content like the Selyne Ultra raids or the Auri & Shaolong tower bosses. Instead, it focuses exclusively on chain-summoning the standard Level 65 Xenolord raid boss inside a disposable player base.
Because Xenolord is a Dark/Dragon-type, it is exceptionally vulnerable to Ice. Players are deploying massive 15-Pal raid armies comprised entirely of high-DPS Ice-types. These armies are aggressively min-maxed, bred with the “Serenity” passive (to heavily reduce active skill cooldowns) and equipped with devastating late-game moves like Diamond Rain, Ice Laser, and Ice Pit.
When a Xenolord is summoned, this frozen firing squad melts the boss’s health bar in mere seconds, showering the player with Ultra Slabs, Cores, Applied Technique Books (Handiwork, Cooling, Electric), and the highly coveted Training Crystals.
The Bug: The “Ad” Overlap Crisis
The goal is to chain-summon Xenolord as fast as physically possible—the second one dies, the next slab is placed on the altar. However, doing this triggers a frustrating glitch within Palworld 1.0’s engine.
During the fight, Xenolord summons a swarm of “ads” (smaller enemy Pals like Xenovaders) to assist him. Because the optimized Ice army kills Xenolord so quickly, the game fails to despawn his ads before the player summons the next Xenolord.
This causes a massive targeting crisis. The Ice army will completely ignore the newly spawned Xenolord and instead waste their heavy-hitting, long-cooldown attacks on the leftover ads. This bug drastically slows down the farming rate, dragging out fights and ruining the crystals-per-hour efficiency.
The Solution: The Infinite-Meteor Maraith
To counter this bug, The Pal Professor introduced a bizarre but brilliant solution: keeping a Maraith in the player’s active party.
Maraith is uniquely equipped to handle this scenario thanks to its Partner Skill, which instantly refreshes a massive chunk of its active skill cooldowns every time it secures a kill. Players are equipping Maraith with three specific, wide-reaching AoE attacks: Comet Barrage, Comet Strike, and Meteor Rain.
When the leftover ads swarm the base, Maraith acts as the ultimate cleanup crew. It fires a barrage of meteors, obliterating the weak ads. Because the ads die instantly, Maraith’s Partner Skill triggers, immediately resetting the cooldowns for Comet Barrage and Meteor Rain. Maraith can infinitely spam meteors without ever waiting for a cooldown, instantly wiping the battlefield clean so the Ice army can focus all its DPS directly on the Xenolord.
The Math: Why Other Methods Are Dead
The efficiency of this Xenolord chain-farming method has completely upended the Palworld economy.
Prior to this setup, players had two main ways to farm Training Crystals. The first was spamming Tower Bosses with one-shot builds (like utilizing Thunder Rail or Blizzard Spike). However, Tower Bosses only drop one Training Crystal at a time, and the sheer volume of lengthy loading screens—entering the tower, watching the intro, exiting the tower—completely destroys the farming rate.
The second method involved Relic Recycling. The Pal Professor tested this by spending 20 solid minutes farming the World Tree for relics, only to feed them into a Relic Recycler and receive a grand total of one Training Crystal. While the Recycler provides other goodies like Stat Fruits, it is a terrible source for raw leveling materials.
By contrast, the Maraith/Xenolord loop yields dozens of crystals in the same time frame, clocking in at nearly 600 per hour.
Working the System
For players who want to skip the 15-million XP hurdle, the blueprint is clear. Build a stone box, breed an Ice army with Serenity, load a Maraith with Comet Barrage, and start burning through those Xenolord slabs.
While developer Pocketpair might eventually patch the ad-overlap bug—which would ironically make this farming method even faster by removing the need for Maraith entirely—the sheer loot output of this strategy is currently unmatched. In Palworld 1.0, leveling to 60 is no longer a test of endurance; it’s a test of how fast you can hit the summon button.