Immortality is Dead, But Mortal Shell 2 Players Just Found Something Worse: Inside the Early-Game Items Breaking the Soulslike
Thought the recent Immortality nerf was the end of easy mode in Mortal Shell 2? Think again. 🤯
Players just uncovered a hidden combination of early-game Tarstones and weapons that literally breaks the Resolve system and melts bosses in seconds… But the devs are already watching, and a hotfix could drop any minute. Want to know exactly where to grab these game-changing items before they’re gone? 👇

The honeymoon period for Mortal Shell 2 is officially over, and the war between developers and exploit-hungry players has escalated to a fever pitch.
When developer Cold Symmetry and publisher Playstack launched the highly anticipated sequel to their 2020 hit, they promised a brutal, unforgiving experience. Set against the dark backdrop of a crashed god known as the Undermether and her stolen Ova, the game was supposed to test the limits of Soulslike purists. They removed the traditional stamina bar, heavily revamped the Resolve mechanic, and introduced a sprawling open-world filled with terrifying new enemies.
But gamers, as they always do, found a way to completely break it.
Following the frantic launch window, a notorious “Immortality” exploit allowed players to essentially face-tank the game’s most punishing bosses without a scratch. It didn’t take long for the developers to swing the nerf hammer, deploying rapid balance patches to restore the game’s intended grueling difficulty. Soulslike purists rejoiced, assuming the playing field was finally level.
They were wrong.
The ashes of the Immortality exploit hadn’t even cooled before content creators and speedrunners unearthed a new treasure trove of overpowered items hiding in plain sight. Leading the charge is prominent gaming YouTuber KhrazeGaming, whose recent viral breakdown, “Most Powerful Items You Don’t Want To Miss EARLY in Mortal Shell 2! New POST Nerf Immortality,” has sent shockwaves through the community. The video exposes a series of easily accessible early-game weapons, Tarstones, and upgrades that turn standard characters into unstoppable gods within the first thirty minutes of gameplay.
The Axatana Electric Build: The New God Mode
The epicenter of this new meta revolves around an incredibly potent weapon: the Axatana. A returning fan-favorite conceptually, this hybrid Katana-Axe can be acquired surprisingly early without even needing to defeat the boss that guards it. But the weapon itself is just the foundation.
The real controversy lies in how players are augmenting it. By utilizing the game’s new deep customization systems, players are constructing an “Electric Build” that fundamentally trivializes early-to-mid-game encounters. The build requires a specific set of items that can be collected rapidly:
The Voltaic Crown: A crucial item that consumes 30 Resolve to infuse the weapon with lightning, dealing devastating elemental damage.
The Stone of Duality: A Tarstone found in the Belvedere dungeon that allows light attacks to double-hit, exponentially increasing damage output.
The Executioner’s Stone & Auspicious Stone: Key items that drastically inflate critical damage and critical hit chances.
When combined, these items create a compounding damage loop that melts enemy health bars. Over on the official Discord and various Reddit threads, players are reporting that this build makes a mockery of the game’s carefully tuned combat pacing.
“I spent four hours wiping on an early dungeon, then I watched the post-nerf guide, grabbed the Axatana and the Voltaic Crown, and I’m literally one-shotting elite mobs at level 4,” wrote one user on the r/MortalShell subreddit. “It feels illegal.”
Shell Synergy and the Engraving Needles Secret
Mortal Shell 2 expands on the original’s core hook by offering up to 8 unique “Shells”—corpses of fallen warriors that the player can inhabit, each with its own distinct skill tree and backstory. The new overpowered item route relies heavily on specific synergies with two of these Shells: Proxima and Tiel.
Tiel, known for high mobility and critical hit potential, transforms into an absolute critical-hit machine when paired with the Executioner’s Stone. Meanwhile, Proxima has become the center of a bizarre in-game economic boom. Proxima possesses a unique ability—a biosampler mechanic—that gives enemies a massive chance to drop high-value items. By farming with Proxima, players are bypassing the game’s intended resource scarcity, flooding their inventories with gold and upgrade materials.
But the true catalyst for this early-game dominance is an item known as Engraving Needles. These highly sought-after tools allow players to upgrade their Tarstones, significantly boosting their passive and active effects. Content creators have mapped out exact routes to grab Engraving Needles almost immediately after the game’s tutorial sections. By upgrading stones like the Bonus Gold & Gloom Tarstone early on, players are creating a snowball effect of wealth and power that the game’s difficulty curve simply cannot catch up to.
Skipping Bosses and Outsmarting the Code
If hyper-optimized damage builds weren’t enough to give Cold Symmetry developers a headache, the community’s penchant for sequence-breaking is adding fuel to the fire.
In the wake of the Immortality nerf, players have discovered completely legitimate, non-glitch methods to bypass major hurdles. The most glaring example is the Tarblighted Stoner, a formidable early boss that has served as a brutal skill-check for thousands of players. Rather than learning the boss’s attack patterns, players have realized they can use a specific item—the Shrike Stone—to completely skip the encounter.
Footage circulating on X (formerly Twitter) and TikTok shows players effortlessly sidestepping the Tarblighted Stoner on the latest 0.06 patch, letting environmental hazards or game mechanics do the “dirty work” for them. It is a stark reminder that in an interconnected open world heavily influenced by games like Elden Ring and Blasphemous, player ingenuity will always outpace developer foresight.
“This is exactly why we love Soulslikes,” tweeted a prominent speedrunner. “The devs set the rules, they patch the exploits, and we just find a smarter, completely legal way to shatter their game design. The Shrike Stone trick is pure comedy.”
A Divided Community: Purists vs. Power Gamers
The discovery of these overwhelmingly powerful early-game items has fractured the Mortal Shell 2 player base.
On one side, the “git gud” purists are vocal in their disdain. They argue that the proliferation of these step-by-step YouTube guides ruins the sanctity of the Soulslike experience. The genre is built on suffering, learning, and overcoming seemingly insurmountable odds. For these hardcore fans, following a 30-minute guide to grab the Axatana, Voltaic Crown, and Engraving Needles before actually engaging with the game’s challenges cheapens the atmospheric, doom-metal dread that Cold Symmetry worked so hard to cultivate.
“You aren’t playing Mortal Shell 2, you’re playing a checklist,” argued a frustrated user on the game’s Steam community forums. “The developers removed stamina to make combat more aggressive and fluid, not so you could slap on a Stone of Duality and mindlessly mash the attack button with double-hits. They need to nerf the Axatana’s early scaling immediately.”
On the other side of the aisle are the power gamers, players with limited free time, and those who simply enjoy the fantasy of breaking a difficult game over their knee. For them, scouring the dark, labyrinthine environments for hidden advantages is part of the fun.
“I don’t have 50 hours a week to memorize dodge timings,” fired back a commenter on a recent build guide. “If the devs put the Engraving Needles and the Grisha Summon in the early game, I’m going to use them. It’s not an exploit; it’s optimal pathing.”
What Happens Next?
As the dust settles on the post-Immortality nerf landscape, all eyes are on Playstack and Cold Symmetry. The studio is currently riding high on the game’s immense commercial success, with physical “Revered Editions” selling out worldwide and digital downloads surging. But balancing an intricate, interconnected open-world action RPG is a delicate tightrope walk.
Will the developers issue Patch 0.07 to specifically target the Axatana’s early availability? Will they relocate the Engraving Needles to late-game dungeons to prevent Tarstone abuse? Or will they accept that in a game teeming with hidden secrets, variable Shell abilities, and deep build customization, players are inevitably going to find the path of least resistance?
For now, the Wild West of Mortal Shell 2 remains open for business. If you are struggling against the nightmarish creatures of the Undermether, salvation doesn’t require god-like reflexes. It just requires knowing exactly where to look in the first thirty minutes. But you might want to boot up the game and grab those items quickly—before the developers decide the fun is over.