CAPTAIN OF THE BURNING DERELICT: How To Force-Spawn The Rare ‘Burning Ship’ Event For The ‘Last To Leave’ Trophy In Assassin’s Creed Black Flag Resynced
Players just uncovered a game-breaking trick to force-spawn the rarest random world event in Assassin’s Creed Black Flag Resynced! 🏴☠️🔥
Trophy hunters were losing their minds over the “Last To Leave” achievement, stuck waiting dozens of hours for a burning ghost ship to randomly spawn with a 5% chance of containing an empty captain’s chair… until a brilliant fast-travel reload exploit solved the nightmare! 😱🔥
Find out how to force-spawn the Burning Ship at Black Trench and claim your trophy right now 👇

The release of Assassin’s Creed Black Flag Resynced has reactivated the trophy-hunting community as players race toward 100% Platinum achievement status. While most trophies in Ubisoft’s remastered pirate epic test combat prowess, naval upgrades, or open-world collectible hunting, a handful of achievements rely heavily on dynamic, randomized ocean world events.
Chief among these RNG-heavy hurdles is the infamous “Last To Leave” trophy. Requiring players to locate a burning, abandoned ship drifting on the high seas and sit upon its burning captain’s chair before it sinks into the ocean floor, the event was initially considered an excruciating test of random luck.
However, a breakthrough fast-travel manipulation exploit discovered by prominent trophy guide creator akhafasu on YouTube has turned what was once a multi-day waiting game into a deterministic, 5-minute task.
The ‘Last To Leave’ Trophy: Why Is It So Infamous?
To earn the “Last To Leave” achievement in Assassin’s Creed Black Flag Resynced, players must interact with a specific, highly obscure dynamic world event: The Burning Ship.
Unlike standard naval combat where players ignite enemy vessels using incendiary shot, the Burning Ship is a peaceful, ambient ghost event. A flaming, sail-less merchant or pirate ship drifts aimlessly across open ocean waters, completely devoid of living crew members.
However, finding a Burning Ship is only half the battle. According to community dataminers, the event contains two layers of RNG:
Event Spawn Rate: The Burning Ship itself has a notoriously low random spawn chance across open sea quadrants.
The Captain’s Chair Roll: Only approximately 5% to 10% of spawned Burning Ships actually contain an interactable Captain’s Chair resting on the flaming deck. If the chair does not spawn, the ship is simply decorative loot and will not trigger the trophy.
The 2-Hour Cooldown Timer: The game enforces an internal hidden cooldown timer. If a player loots or interacts with a Burning Ship, the event is hard-blocked from spawning anywhere on the world map for roughly 2 real-world hours.
“I spent 12 hours sailing blindly around Nassau and Tortuga looking for a ship on fire,” wrote one frustrated user on r/AssassinsCreed. “When I finally found one, it didn’t have the chair on deck. It felt like pure achievement design cruelty.”
+-------------------------------------------------------------------------+
| 'LAST TO LEAVE' TROPHY MECHANICS BREAKDOWN |
+-------------------------------------------------------------------------+
| REQUIREMENT | DETAILS & COMMUNITY DATA |
+------------------------+------------------------------------------------+
| Primary Goal | Sit on the Captain's Chair of a Burning Ship |
| Base Spawn Chance | Low ambient ocean event rate |
| Chair Spawn Probability| ~5% to 10% chance per spawned Burning Ship |
| Internal Cooldown | ~2 Real-World Hours after looting/interacting |
| Prime Spawn Hotspot | The Black Trench (Unlocked via Diving Bell) |
| Recommended Method | Pre-Save + Black Trench Fast-Travel Manipulation|
+-------------------------------------------------------------------------+
Mechanics of the Black Trench Reload Trick
The breakthrough method pioneered by akhafasu exploits the exact environmental trigger the game’s engine uses to render local ocean events upon fast-travel loading screens.
By utilizing The Black Trench—an underwater diving location unlocked after obtaining the Diving Bell during the main campaign—players can force the game to continually recalculate local water spawns.
Step-by-Step Execution Guide:
[ Manual Save OUTSIDE Castillo De Jagua ]
│
▼
[ Fast Travel to Black Trench (Diving Bell Zone) ]
│
▼
[ Use Spyglass to Scour Horizon for Sail-less Smoke ]
│
┌───────────┴───────────┐
│ │
[ Ship Found? ] [ NO Burning Ship? ]
│ │
▼ ▼
[ Check for Chair ] [ Fast Travel AGAIN to Black Trench ]
│ (Forces Immediate Event Re-Roll)
│
┌───────┴───────┐
│ │
[ YES ] [ NO ]
│ │
▼ ▼
[ SIT ON CHAIR ] [ Reload Manual Save State ]
(Trophy Pops!) (Resets Cooldown & Board)
Step 1 (The Pre-Save): The player makes a manual hard save outside the Castillo De Jagua region. This manual save serves as a reset state in case a chairless ship spawns or the internal cooldown timer gets accidentally triggered.
Step 2 (The Black Trench Fast Travel): Fast travel directly to The Black Trench. Upon spawning, immediately equip the Spyglass and sweep the 360-degree horizon. The player is looking for a ship with no sails emitting heavy black smoke column trails.
Step 3 (The In-Zone Refresh): If no burning vessel appears on the horizon, open the world map and fast travel to the Black Trench again, even though Edward is already standing at that exact location. Fast traveling to the same point forces the engine to clear local water memory and roll brand-new ambient events instantly.
Step 4 (Inspecting the Chair): Sail toward the flaming vessel and use the Spyglass to inspect the main deck. If the prompt for an empty wooden captain’s chair appears, board the ship and press the interaction button to sit down, immediately popping the “Last To Leave” trophy.
Step 5 (The Save Reload Fallback): If the Burning Ship spawns without the captain’s chair, do not board or loot it. Instead, immediately reload the manual save made in Step 1 to prevent triggering the 2-hour hidden cooldown timer, then repeat the fast-travel sequence.
Community Success Rates & Verification
Testing conducted across YouTube, TikTok, Reddit, and Discord confirms that the Black Trench fast-travel method works with a success rate of 9 out of 10 attempts.
Because the underwater sector surrounding the Black Trench possesses a significantly higher event spawn density compared to shallow coastal waters near Havana or Kingston, forcing fast-travel reloads at this specific coordinate drastically compresses the RNG odds.
“I tried the method and got a Burning Ship with the chair on my very second fast-travel reload,” reported a commenter on akhafasu’s video guide. “It took under three minutes total after spending three days lost at sea.”
Trophy completionists have praised the discovery for removing one of the most unpredictable bottlenecks on the road to securing the Platinum trophy in Assassin’s Creed Black Flag Resynced.
What’s Next for Resynced Trophy Hunters?
With the “Last To Leave” achievement successfully solved via environmental fast-travel manipulation, community attention has shifted toward other elusive trophies in Black Flag Resynced.
Guides are already circulating for forcing Rogue Waves to spawn for the Unsinkable trophy, alongside optimized routes for defeating the four endgame Legendary Ships and collecting all 11 Character Portraits inside the Great Inagua Manor for the Dilettante trophy.
For players currently working through their achievement ledgers, setting sail for The Black Trench, keeping a manual save handy, and looking for smoke on the horizon is officially the fastest way to claim the title of “Last To Leave.”