BEYOND THE CARIBBEAN: Ubisoft Confirms New Game+ for âBlack Flag Resyncedâ as Director Teases Massive London Story DLC
đ¨ UBISOFT JUST DROPPED A BOMBSHELL: A massive new Chapter for Edward Kenway is coming to Black Flag Resynced! đ¨
New Game+ is officially confirmed, but the real shocker? Game Director Richard Knight just leaked hints about a highly requested Story DLC that could take Edward out of the Caribbean and straight into the dark, Templar-infested streets of London. But with the controversial “Hidden Blade” combat still missing and modders digging through the CHI engine to expose unreleased microtransactions… the community is deeply divided.
Are we getting the legendary Forsaken novel adaptation, or is Ubisoft about to lock the best content behind a paywall? Get the full breakdown on the leaked DLC, the New Game+ overhaul, and the hidden Legacy Outfits here đđĽ

The pirate life is far from over. Just weeks after Assassinâs Creed Black Flag Resynced sailed onto modern consoles to massive commercial success, Ubisoft is already charting a controversial and highly anticipated course for the gameâs future.
In a revealing new interview, Game Director Richard Knight broke his silence on the communityâs biggest demands, officially confirming that a New Game Plus (NG+) mode is actively in development. But it was Knightâs cryptic comments regarding the future of Edward Kenwayâs narrativeâand the glaring omission of classic Hidden Blade combatâthat has set the Assassinâs Creed fan base ablaze across Reddit, X, and Discord.
With data-miners currently ripping through the game’s CHI engine to uncover hidden microtransactions (MTX) and unreleased Legacy Outfits, the future of Black Flag Resynced hangs in a delicate balance between giving fans exactly what they want and repeating the monetization mistakes of the past.
New Game Plus: Not a âCopy and Pasteâ Job
For veteran players who have already maxed out the Jackdaw and plundered every corner of the West Indies, the confirmation of New Game+ is a massive relief. The news broke during an exclusive interview between Game Director Richard Knight and prominent content creator Jawaptor.
“Yes, we’re working on that right now,” Knight stated plainly, confirming it is one of the studio’s top post-launch priorities.
However, fans hoping for an immediate update might have to wait. Unlike the seamless NG+ integration seen in Assassin’s Creed Shadows, Knight emphasized that porting the feature to Resynced is significantly more complex. Because Black Flag Resynced is built on a drastically modified version of the Anvil engine, developers cannot simply allow players to skip straight to the pirate hideout. The gameâs intricate progression triggersâspecifically tied to naval upgrades and world-state changesârequire careful coding.
Furthermore, Knight addressed whether NG+ would feature exclusive rewards, a staple in modern RPGs. While he expressed personal support for the idea, he noted that ongoing production talks are stalling the process. In the modern era of high-fidelity gaming, adding a single new outfit requires extensive 3D modeling and complex cloth simulations, which eats directly into the studio’s post-launch budget.
Data-Miners Expose the Animus Hub and Future MTX
The mention of budgets and outfits inevitably brings up the most divisive topic in modern gaming: Microtransactions.
At launch, Black Flag Resynced introduced around three premium MTX packs, priced at approximately ÂŁ8.99 ($12 USD). These packs included visually distinct weapons and outfits. However, unlike the controversial MTX in Assassin’s Creed Shadowsâwhere premium store items often boasted superior, overpowered stats that fundamentally altered gameplayâthe MTX in Resynced have strictly remained cosmetic.
Prominent gaming commentator BPRGaming recently took to YouTube to praise this restraint, stating, “What theyâve done really well in Black Flag Resynced is giving us cool outfits and cool weapons all without having to buy these MTX packs. As long as it doesn’t give a character overly powered abilities, I’m okay with that.”
But the community knows more is coming. Modders utilizing the game’s CHI engine have already cracked open the inventory system, discovering hidden files for several unreleased Legacy Outfits. Currently, players can unlock the classic Ezio and AltaĂŻr outfits organically through the Animus Hub by completing in-game Anomalies. The data-mine suggests that Ubisoft is sitting on a stockpile of legacy gear, though whether these will be free Animus Hub rewards or paid MTX remains the subject of heated debate on the r/assassinscreed subreddit.
The Missing Hidden Blade: A Victim of Budget Cuts?
Perhaps the most frustrating revelation from the Knight interview centered around the game’s combat mechanics. Since launch, fans have harshly criticized the inability to use the franchise’s iconic Hidden Blades in open, non-stealth combat. Furthermore, the inability to pick up dropped enemy weapons and the bizarre restriction of unarmed brawling strictly to scripted pub fights have felt like massive steps backward for a modern remake.
When confronted about this, Knight delivered what many consider standard PR deflection: He stated the team is “listening to community feedback” but cannot promise anything.
However, industry insiders and the subsequent community fallout have painted a clearer picture. The Hidden Blade combat was not cut for creative or lore-related reasons; it was cut because the studio simply ran out of money and time. Implementing a dedicated Hidden Blade combat system requires entirely new animation rigs, bespoke enemy reaction physics, and unique cloth simulation for Edwardâs robes during close-quarters grappling.
“They ran out of budget and had to pick their battles,” summarized BPRGaming. The reaction on social media has been a unified call to action. Across X and TikTok, fans are mobilizing to “kick up a fuss,” hoping that sustained public pressure will force Ubisoft executives to allocate the necessary funds to patch the feature back into the Anvil engine.
A similar fate seems to have befallen the highly requested Mission Replay system. While Assassin’s Creed Mirage successfully implemented this feature to much fanfare, Knight admitted that doing so for Resynced would be a “mountain of work.”
The London Story DLC: Adapting the ‘Forsaken’ Novel
While NG+ and missing combat features dominate the technical discussions, the lore community is entirely focused on Knight’s heavy hints regarding future Story DLC.
When asked about expansions, Knight revealed that the development team has several DLC ideas currently being weighed against other post-launch priorities. Crucially, he emphasized that the entire focus of the Resynced project has always been Edward Kenway, teasing, “Maybe there’s more to his story to tell.”
For die-hard fans, this statement was a massive spoiler hiding in plain sight. It heavily implies that Ubisoft has no intention of remaking the beloved Freedom Cry DLC, which shifted the perspective to Kenwayâs first mate, AdĂŠwalĂŠ. Instead, all signs point to a massive, fully-fledged expansion set in London.
The ending of Black Flag is widely considered one of the most emotionally devastating in the franchise, showing Edward leaving the pirate life behind to return to London with his daughter. According to the expanded universe novel Assassin’s Creed: Forsaken, Edwardâs life in London is anything but peaceful. He eventually trains his son, Haytham (the tragic antagonist of Assassin’s Creed III), before being betrayed and murdered in his own home.
Fans are begging Ubisoft to adapt this dark, untold chapter. A London DLC would theoretically pick up immediately after the game’s theater ending. From a gameplay perspective, this transition makes perfect sense. One of the main criticisms of Resynced has been its stealth mechanics, which often struggle in the wide-open jungles of the Caribbean. The dense, rain-slicked cobblestone streets, dark alleys, and tightly packed rooftops of 18th-century London would provide the perfect playground to maximize the gameâs parkour and stealth systems.
“Give me 8 hours of Edward Kenway stalking London, hunting Templars, trying and failing to be a normal dad,” pleaded one top-voted comment on YouTube.
What Comes Next?
As July comes to a close, Assassinâs Creed Black Flag Resynced finds itself at a crucial crossroads. Ubisoft Singapore has delivered a stunning recreation of a beloved classic, but the modern gaming landscape demands constant evolution.
If Ubisoft can successfully navigate the complexities of coding New Game+ into the Anvil engine, maintain their consumer-friendly stance on cosmetic-only MTX, and deliver a breathtaking London-based Story DLC, Resynced could cement its legacy as the gold standard for video game remakes.
But if they ignore the community’s outcry for Hidden Blade combat and lock nostalgic Legacy Outfits behind an Animus Hub paywall, the very fans who championed Edward Kenwayâs return might be the ones to stage a mutiny.
The ball is in Ubisoft’s court. The community is watching, and their hidden blades are drawn.